Frankly™ is an open-source video-based platform that fosters constructive dialogue and collaborative decision-making. Built on Kazm Video’s codebase acquired by Harvard in 2024, Frankly was reimagined by the Applied Social Media Lab.
I joined the team to lead a full UX overhaul—building a robust design system, prototyping new features, validating ideas, and collaborating closely with engineers for rapid deployment.
I led the creation of a scalable design system built on the Material Design 3 toolkit, transforming previous fragmented UI into a cohesive, efficient framework.
By consolidating 13 inconsistent button styles into just 5 standardized variants, we improved product consistency, streamlined collaboration between design and development, and significantly reduced build time.
Choosing a neutral palette majorly benefits from two perspectives:
1) A calm, inclusive, and neutral environment makes all topics and voices feel welcome.
2) It makes the platform adaptable to the unique styles of diverse communities and allows communities to personalize their own colors in the future without clashing.
I led the early product definition process by running ideation and feedback sessions with our power users to map user flows, gather insights, and co‑create potential features.
These sessions informed the PRDs I authored, which connected user behaviors, product goals, and technical feasibility into clear, actionable requirements. By combining direct user collaboration with structured documentation, I ensured alignment across design, product, and engineering—positioning design as a strategic driver in shaping the product.
I worked closely with PMs and engineers to ensure a smooth transition from design to development.
My handoff process is structured and collaborative:
1) I create annotated Figma prototypes that clearly document interaction rules and edge cases, allowing engineers to reference them anytime.
2) I also lead dedicated handoff sessions with PMs and developers to walk through user flows, explain design decisions and alternatives, and surface potential questions early.
This approach keeps everyone aligned and helps maintain a smooth and efficient deployment process.
This section highlights the transformation from the original experience to the redesigned solution. By addressing pain points in usability and consistency, I delivered a cleaner, more intuitive product that improved both user satisfaction and development efficiency
Dense table layout: all data presented in a rigid spreadsheet style with very little breathing room, and the spreadsheet-y style makes the visual more dull and less inviting
Lack of hierarchy: titles, metadata, and actions (like “Download”) blend together without strong visual distinction, it is really hard for users to identify key information and take actions
Event Card Presentation: with the new design, now each event is surfaced as a visually distinct card with an event cover image, title, date, and metadata — much easier to locate information
Streamlined actions: “Data Download” is now clearly aligned with each card, improving discoverability
I was hired at the Applied Social Media Lab as the only designer. Facing a bit tech-heavy team as the main design source was absolutely challenging in many different ways but I managed to turn them into opportunities that help the team move to the right direction: